ABOUT BLAZE FORGE NET

All of this started in 2022, when I got into the Doom modding community. I started making Doom WADs, but I never released one. Blaze Forge Net was created in 2023. The main goal of this solo project was to try to port games to other consoles on its video game console generations where they had never been released. Then, I went to the Classic Xbox homebrew way but didn't fit it. I really gave up, but I started to use Unreal Engine 4 and I made my first game called Madness Champions. Making this game was so easy for me, but it went so badly. I'm being honest, this game was released in a hurry, and it's not enjoyable, with bad music and simple level design. I wanted to make it look like Quake III: Arena I'll be fixing it all soon. Game development is the main thing I'm working on now, but there are other tech areas I'm in too. Because I want to give all my knowledge to stay updated and ready for everything. By the way, when I was a kid, I damaged some computers that were used by my family. Downloading my favorite games from suspicious websites that I've never known about. But this helped me to learn how computers and phones could be damaged or encrypted. By mistakes, I came here on the IT pathway. Now with my self-taught learning, I'm here to help you to protect, take care and use technology by your side. This tool could bring benefits, but it's also a weapon to attack the network, but let's try to be ethical at least. 

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